Video Art In the Visual Environment.
of art events, actions and performances:
Video art as a way to
acknowledge a dead end.
The ways out are : cinema, animation, video performance, video installation.
The camera is an extension of a performer’s body.
The viewer identifies with the performer or becomes the object for his/hers
interest and camera.
The camera is an observer with which the viewer also identifies.
The real action is cut by the compulsive point of view.
Using a monitor,
video sculpture becomes a moving surface. Monitors as part of the environment -
interaction of the physical and virtual worlds. Installations will eventually
consist only of monitors - it is only a question of time.
As projection gives birth to the
paradox of stationary projection and movable viewer. The illusion is
materialized as an element of architecture.
Using multimedia -
a collision of languages serves as a means of making out the boundaries.
Performance in the video
installation environment - a
self-demonstration of video language.